


Station to gracefully stop and launch trains.Use sign-redstone circuits for subway systems, complete railroads and much more.Store trains to file for persistence during reloads and server restarts.Move trains as easily as you would with single Minecarts.Link minecarts using collision: no commands needed to make a train.If you want to display arrival times on signs (see redstone circuit part) you need SignLink, see the downloads on the bottom of the page.Īs for 1.35 you can set train properties to make 'special' trains, or to 'finalize' a train This gap is adjustable, the force at which this happens as well.Įnd result: a train! You can move it, make a roller-coaster out of it, split it in half, watch trains collide, whatever you want to do with trains.Īs for 1.21, it is also possible to safely exit your train by setting an exit offset with a (sideways) push factor for the train. Once carts are successfully linked, an effect is played and their velocity is shared in combination with an individual factor for each Minecart, which is used to remain a steady gap between carts. When two Minecarts are being "linked", the Minecarts will act as one single moving train. This plugin looks for suitable Minecarts and links them together if possible. Plugin: TrainCarts - Linked Minecarts, sign-redstone systems, easy to use and realisticīuild: 1.8.6 R0.1 / 1.8.7 R0.1 / 1.8.8 R0.1

!! This plugin requires BKCommonLib to be installed. !! Please use GitHub to file an issue report !! Contributors: Friwi, mg_1999, KamikazePlatypus & original authors (bergerkiller, lenis0012, timstans)
